Drowning The Demons
Drowning the Demons is a story based 2D platformer where you fight through the 5 stages of grief, to help Charlie drown his demons and immerge from the shadows. You must help Charlie balance the hormones rushing round his body so he can take control over the alchemy of his mind.
Symbolism is at the heart of the game where the player is invited to find the connections and meanings behind what happens to Charlie.
This game has been designed and built for the PirateSoftware Game Jam July 2024.
Team:
Nikki Darkwood - Idea, Art & Story
Alley - Dev & Story
Zigavr - Dev
Maple - Story
Melody - Music
Credits:
Ian Davidson - Banner Art
https://v3x3d.itch.io - Asset Packs
Game Design Document
https://docs.google.com/document/d/1NnCMWnxe68RG-O6-FhUlH7_nMpi1ZEf3Qk8wPhAyXSQ/...
Status | In development |
Platforms | HTML5 |
Authors | Nikki Darkwood, Alley, melodyyshine, Maple, zigavr11 |
Genre | Platformer, Adventure |
Made with | Godot |
Tags | Dreams, Ghosts, Pixel Art, Psychological Horror, Story Rich |
Comments
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Really sweet little game, loved the story and the surreal dream presentation of the levels! Struggled a little on the last section because of hitboxes (i think) but you did so good with this
Thank you so much!! Yeah there’s some bits we need to polish up for sure! Glad our vision seems to have translated well :)
This story go hard holy shit. Felt so sad for the guy.
aww haha! Hope you’ve recovered :) thank you for playing!